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Go Girl! robots gone wild!

Go Girl! robots gone wild!

Book 2006

Video games can get too realistic, as the flying teenager, Go Girl! discovers in "Prisoners of the Machine," when she and her friends find themselves trapped inside a computer, menaced by giant anime-robots! And in "Double Trouble," Go Girl!'s arch-enemies create a robot that looks just like her, except that it has the mind of a master criminal! How can our heroine convince the cops that she didn't rob that bank, when everyone saw her do it? Plus...