This is the first of a new Dragonlance trilogy set earlier in time than the other series. In this untold story from the beginning of the War of the Lance, each of the Companions face their own challenges. Flint, however, faces the most crucial test, one on which the future of man...
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Destina Rosethorn plots to secure the Device of Time Journeying through the possession of another, more dangerous magical artifact so she can go back in time to save her father, who died in the War of the Lance.
In the land of the mortals, Skylan Ivorson and the Vindrasi clan are pulled into a battle between the Gods of Raj and the Gods of the New Dawn as they embark on a mission to reclaim the bones of a powerful Vektia dragon in an effort to save their dying gods. They must unravel an ...
As the Dragon Highlords vie for the Crown of Power in the Temple of the Dark Queen, Black Robe wizard Raistlin Majere wages his own desperate battle against Takhisis in the dungeons below and meets again the brother he betrayed. The fate of the world hangs in the balance.
The Vindras people led by Skylan Ivorson must undertake a quest to recover the mysterious and hidden Five Bones of the Vektan Dragons in order to save the Old Gods and themselves.
A hot parched summer on Krynn brings with it changes as young mage Palin Majere goes in search of his uncle, the infamous archmage Raistlin, the Dark Queen finds new champions for her cause, and Usha, child of the Irda, arrives in Palanthas claiming to be Raistlin's daughter.
Tasslehoff, Raistlin, Caramon, and the priestess Crysania travel back in time to the city of Istar before the Cataclysm that destroyed it. There they attempt to avert disaster, while Raistlin plots to seize the magical power of the ancient wizard Fistandantilus.
"Role-playing game historian Ben Riggs unveils the secret history of TSR--the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. Co-created by wargame enthusiasts Gary Gyga...
"In Simta, the magic of women is outlawed but four girls with unusual powers have the chance to change it all"-- Provided by publisher.